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About
I am a Level Artist currently living in Berlin, Germany, working on Dead Island 2 for Yager.
I have been working in the Games Industry since 2010.
Before working in the GamesIndustry, I studied Computer Networking at Runshaw Adult College.
During my Career I've worked on titles such as F1 2011, DiRT3 and GTA V as a QA Techinician and now currently working as a Level Artist on Dead Island 2 for the last 2 years.
I have experience in both Unreal Engine 3 and 4 and my skills include set dressing and placement, landscape editing, outsourcing preparation, 3D modeling and texturing, whiteboxing and optimisation.
For a detailed description of my skills and work experience, please have a look at my CV.
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